Main Start Screen

Why an 8-bit design in 2024?

While there are many assets available to choose from, my peer and I decided on an 8-bit design for better flexibility, by using an 8-bit design we not only filtered down the assets quickly that were available, but those assets were also easier to blend together with other assets.

Furthermore we were able to take advantage of the simple design and create our own assets if necessary.

One example is the Zombies in our game, they were custom made, as we was unable to find suitable assets we liked.

Zombies created by Unity's objects and animation.

Logic for Zombie Animation

Idle to Walk

Continue Walking (not hostile)

Player spotted, flail attack!

Zombie Attack!

Weapon Design

Weapons characteristics. Scripts on GitHub

  • Red: Classic Sniper Rifle

  • Orange: Classic assault Rifle

  • Yellow: Classic Machine Gun

  • Blue: Different, bouncy bullets

Bouncy Gun Demo

Four different weapons

#TODO: main campaign

#TODO: Redo tutorial with outdoors environment (tree, mountains, moonlight, etc)